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Asynchronous circuit

Asynchronous circuit (clockless or self-timed circuit)[1]: Lecture 12  [note 1][2]: 157–186  is a sequential digital logic circuit that does not use a global clock circuit or signal generator to synchronize its components.[1][3]: 3–5  Instead, the components are driven by a handshaking circuit which indicates a completion of a set of instructions. Handshaking works by simple data transfer protocols.[3]: 115  Many synchronous circuits were developed in early 1950s as part of bigger asynchronous systems (e.g. ORDVAC). Asynchronous circuits and theory surrounding is a part of several steps in integrated circuit design, a field of digital electronics engineering.

Asynchronous circuits are contrasted with synchronous circuits, in which changes to the signal values in the circuit are triggered by repetitive pulses called a clock signal. Most digital devices today use synchronous circuits. However asynchronous circuits have a potential to be much faster, have a lower level of power consumption, electromagnetic interference, and better modularity in large systems. Asynchronous circuits are an active area of research in digital logic design.[4][5]

It was not until the 1990s when viability of the asynchronous circuits was shown by real-life commercial products.[3]: 4 

Overview

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All digital logic circuits can be divided into combinational logic, in which the output signals depend only on the current input signals, and sequential logic, in which the output depends both on current input and on past inputs. In other words, sequential logic is combinational logic with memory. Virtually all practical digital devices require sequential logic. Sequential logic can be divided into two types, synchronous logic and asynchronous logic.

Synchronous circuits

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In synchronous logic circuits, an electronic oscillator generates a repetitive series of equally spaced pulses called the clock signal. The clock signal is supplied to all the components of the IC. Flip-flops only flip when triggered by the edge of the clock pulse, so changes to the logic signals throughout the circuit begin at the same time and at regular intervals. The output of all memory elements in a circuit is called the state of the circuit. The state of a synchronous circuit changes only on the clock pulse. The changes in signal require a certain amount of time to propagate through the combinational logic gates of the circuit. This time is called a propagation delay.

As of 2021, timing of modern synchronous ICs takes significant engineering efforts and sophisticated design automation tools.[6] Designers have to ensure that clock arrival is not faulty. With the ever-growing size and complexity of ICs (e.g. ASICs) it's a challenging task.[6] In huge circuits, signals sent over clock distribution network often end up at different times at different parts.[6] This problem is widely known as "clock skew".[6][7]: xiv 

The maximum possible clock rate is capped by the logic path with the longest propagation delay, called the critical path. Because of that, the paths that may operate quickly are idle most of the time. A widely distributed clock network dissipates a lot of useful power and must run whether the circuit is receiving inputs or not.[6] Because of this level of complexity, testing and debugging takes over half of development time in all dimensions for synchronous circuits.[6]

Asynchronous circuits

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The asynchronous circuits do not need a global clock, and the state of the circuit changes as soon as the inputs change. The local functional blocks may be still employed but the clock skew problem still can be tolerated.[7]: xiv [3]: 4 

Since asynchronous circuits do not have to wait for a clock pulse to begin processing inputs, they can operate faster. Their speed is theoretically limited only by the propagation delays of the logic gates and other elements.[7]: xiv 

However, asynchronous circuits are more difficult to design and subject to problems not found in synchronous circuits. This is because the resulting state of an asynchronous circuit can be sensitive to the relative arrival times of inputs at gates. If transitions on two inputs arrive at almost the same time, the circuit can go into the wrong state depending on slight differences in the propagation delays of the gates.

This is called a race condition. In synchronous circuits this problem is less severe because race conditions can only occur due to inputs from outside the synchronous system, called asynchronous inputs.

Although some fully asynchronous digital systems have been built (see below), today asynchronous circuits are typically used in a few critical parts of otherwise synchronous systems where speed is at a premium, such as signal processing circuits.

Theoretical foundation

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The original theory of asynchronous circuits was created by David E. Muller in mid-1950s.[8] This theory was presented later in the well-known book "Switching Theory" by Raymond Miller.[9]

The term "asynchronous logic" is used to describe a variety of design styles, which use different assumptions about circuit properties.[10] These vary from the bundled delay model – which uses "conventional" data processing elements with completion indicated by a locally generated delay model – to delay-insensitive design – where arbitrary delays through circuit elements can be accommodated. The latter style tends to yield circuits which are larger than bundled data implementations, but which are insensitive to layout and parametric variations and are thus "correct by design".

Asynchronous logic

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Asynchronous logic is the logic required for the design of asynchronous digital systems. These function without a clock signal and so individual logic elements cannot be relied upon to have a discrete true/false state at any given time. Boolean (two valued) logic is inadequate for this and so extensions are required.

Since 1984, Vadim O. Vasyukevich developed an approach based upon new logical operations which he called venjunction (with asynchronous operator "xy" standing for "switching x on the background y" or "if x when y then") and sequention (with priority signs "xixj" and "xixj"). This takes into account not only the current value of an element, but also its history.[11][12][13][14][15]

Karl M. Fant developed a different theoretical treatment of asynchronous logic in his work Logically determined design in 2005 which used four-valued logic with null and intermediate being the additional values. This architecture is important because it is quasi-delay-insensitive.[16][17] Scott C. Smith and Jia Di developed an ultra-low-power variation of Fant's Null Convention Logic that incorporates multi-threshold CMOS.[18] This variation is termed Multi-threshold Null Convention Logic (MTNCL), or alternatively Sleep Convention Logic (SCL).[19]

Petri nets

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Petri nets are an attractive and powerful model for reasoning about asynchronous circuits (see Subsequent models of concurrency). A particularly useful type of interpreted Petri nets, called Signal Transition Graphs (STGs), was proposed independently in 1985 by Leonid Rosenblum and Alex Yakovlev[20] and Tam-Anh Chu.[21] Since then, STGs have been studied extensively in theory and practice,[22][23] which has led to the development of popular software tools for analysis and synthesis of asynchronous control circuits, such as Petrify[24] and Workcraft.[25]

Subsequent to Petri nets other models of concurrency have been developed that can model asynchronous circuits including the Actor model and process calculi.

Benefits

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A variety of advantages have been demonstrated by asynchronous circuits. Both quasi-delay-insensitive (QDI) circuits (generally agreed to be the most "pure" form of asynchronous logic that retains computational universality)[citation needed] and less pure forms of asynchronous circuitry which use timing constraints for higher performance and lower area and power present several advantages.

Disadvantages

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Communication

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There are several ways to create asynchronous communication channels that can be classified by their protocol and data encoding.

Protocols

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There are two widely used protocol families which differ in the way communications are encoded:

Illustration of two and four-phase handshakes. Top: A sender and a receiver are communicating with simple request and acknowledge signals. The sender drives the request line, and the receiver drives the acknowledge line. Middle: Timing diagram of two, two-phase communications. Bottom: Timing diagram of one, four-phase communication.

Despite involving more transitions per communication, circuits implementing four-phase protocols are usually faster and simpler than two-phase protocols because the signal lines return to their original state by the end of each communication. In two-phase protocols, the circuit implementations would have to store the state of the signal line internally.

Note that these basic distinctions do not account for the wide variety of protocols. These protocols may encode only requests and acknowledgements or also encode the data, which leads to the popular multi-wire data encoding. Many other, less common protocols have been proposed including using a single wire for request and acknowledgment, using several significant voltages, using only pulses or balancing timings in order to remove the latches.

Data encoding

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There are two widely used data encodings in asynchronous circuits: bundled-data encoding and multi-rail encoding

Another common way to encode the data is to use multiple wires to encode a single digit: the value is determined by the wire on which the event occurs. This avoids some of the delay assumptions necessary with bundled-data encoding, since the request and the data are not separated anymore.

Bundled-data encoding

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Bundled-data encoding uses one wire per bit of data with a request and an acknowledge signal; this is the same encoding used in synchronous circuits without the restriction that transitions occur on a clock edge. The request and the acknowledge are sent on separate wires with one of the above protocols. These circuits usually assume a bounded delay model with the completion signals delayed long enough for the calculations to take place.

In operation, the sender signals the availability and validity of data with a request. The receiver then indicates completion with an acknowledgement, indicating that it is able to process new requests. That is, the request is bundled with the data, hence the name "bundled-data".

Bundled-data circuits are often referred to as micropipelines, whether they use a two-phase or four-phase protocol, even if the term was initially introduced for two-phase bundled-data.

A 4-phase, bundled-data communication. Top: A sender and receiver are connected by data lines, a request line, and an acknowledge line. Bottom: Timing diagram of a bundled data communication. When the request line is low, the data is to be considered invalid and liable to change at any time.

Multi-rail encoding

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Multi-rail encoding uses multiple wires without a one-to-one relationship between bits and wires and a separate acknowledge signal. Data availability is indicated by the transitions themselves on one or more of the data wires (depending on the type of multi-rail encoding) instead of with a request signal as in the bundled-data encoding. This provides the advantage that the data communication is delay-insensitive. Two common multi-rail encodings are one-hot and dual rail. The one-hot (also known as 1-of-n) encoding represents a number in base n with a communication on one of the n wires. The dual-rail encoding uses pairs of wires to represent each bit of the data, hence the name "dual-rail"; one wire in the pair represents the bit value of 0 and the other represents the bit value of 1. For example, a dual-rail encoded two bit number will be represented with two pairs of wires for four wires in total. During a data communication, communications occur on one of each pair of wires to indicate the data's bits. In the general case, an m n encoding represent data as m words of base n.

Diagram of dual rail and 1-of-4 communications. Top: A sender and receiver are connected by data lines and an acknowledge line. Middle: Timing diagram of the sender communicating the values 0, 1, 2, and then 3 to the receiver with the 1-of-4 encoding. Bottom: Timing diagram of the sender communicating the same values to the receiver with the dual-rail encoding. For this particular data size, the dual rail encoding is the same as a 2x1-of-2 encoding.

Dual-rail encoding

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Dual-rail encoding with a four-phase protocol is the most common and is also called three-state encoding, since it has two valid states (10 and 01, after a transition) and a reset state (00). Another common encoding, which leads to a simpler implementation than one-hot, two-phase dual-rail is four-state encoding, or level-encoded dual-rail, and uses a data bit and a parity bit to achieve a two-phase protocol.

Asynchronous CPU

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Asynchronous CPUs are one of several ideas for radically changing CPU design.

Unlike a conventional processor, a clockless processor (asynchronous CPU) has no central clock to coordinate the progress of data through the pipeline. Instead, stages of the CPU are coordinated using logic devices called "pipeline controls" or "FIFO sequencers". Basically, the pipeline controller clocks the next stage of logic when the existing stage is complete. In this way, a central clock is unnecessary. It may actually be even easier to implement high performance devices in asynchronous, as opposed to clocked, logic:

Asynchronous logic proponents believe these capabilities would have these benefits:

The biggest disadvantage of the clockless CPU is that most CPU design tools assume a clocked CPU (i.e., a synchronous circuit). Many tools "enforce synchronous design practices".[35] Making a clockless CPU (designing an asynchronous circuit) involves modifying the design tools to handle clockless logic and doing extra testing to ensure the design avoids metastable problems. The group that designed the AMULET, for example, developed a tool called LARD[36] to cope with the complex design of AMULET3.

Examples

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Despite all the difficulties numerous asynchronous CPUs have been built.

The ORDVAC of 1951 was a successor to the ENIAC and the first asynchronous computer ever built.[37][38]

The ILLIAC II was the first completely asynchronous, speed independent processor design ever built; it was the most powerful computer at the time.[37]

DEC PDP-16 Register Transfer Modules (ca. 1973) allowed the experimenter to construct asynchronous, 16-bit processing elements. Delays for each module were fixed and based on the module's worst-case timing.

Caltech

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Since the mid-1980s, Caltech has designed four non-commercial CPUs in attempt to evaluate performance and energy efficiency of the asynchronous circuits.[39][40]

Caltech Asynchronous Microprocessor (CAM)

In 1988 the Caltech Asynchronous Microprocessor (CAM) was the first asynchronous, quasi delay-insensitive (QDI) microprocessor made by Caltech.[39][41] The processor had 16-bit wide RISC ISA and separate instruction and data memories.[39] It was manufactured by MOSIS and funded by DARPA. The project was supervised by the Office of Naval Research, the Army Research Office, and the Air Force Office of Scientific Research.[39]: 12 

During demonstrations, the researchers loaded a simple program which ran in a tight loop, pulsing one of the output lines after each instruction. This output line was connected to an oscilloscope. When a cup of hot coffee was placed on the chip, the pulse rate (the effective "clock rate") naturally slowed down to adapt to the worsening performance of the heated transistors. When liquid nitrogen was poured on the chip, the instruction rate shot up with no additional intervention. Additionally, at lower temperatures, the voltage supplied to the chip could be safely increased, which also improved the instruction rate – again, with no additional configuration.[citation needed]

When implemented in gallium arsenide (HGaAs
3
) it was claimed to achieve 100MIPS.[39]: 5  Overall, the research paper interpreted the resultant performance of CAM as superior compared to commercial alternatives available at the time.[39]: 5 

MiniMIPS

In 1998 the MiniMIPS, an experimental, asynchronous MIPS I-based microcontroller was made. Even though its SPICE-predicted performance was around 280 MIPS at 3.3 V the implementation suffered from several mistakes in layout (human mistake) and the results turned out be lower by about 40% (see table).[39]: 5 

The Lutonium 8051

Made in 2003, it was a quasi delay-insensitive asynchronous microcontroller designed for energy efficiency.[40][39]: 9  The microcontroller's implementation followed the Harvard architecture.[40]

Performance comparison of the Caltech CPUs (in MIPS) .[note 2]
Name Year Word size (bits) Transistors (thousands) Size (mm) Node size (μm) 1.5V 2V 3.3V 5V 10V
CAM SCMOS 1988 16 20 N/A 1.6 N/A 5 N/A 18 26
MiniMIPS CMOS 1998 32 2000 8×14 0.6 60 100 180 N/A N/A
Lutonium 8051 CMOS 2003 8 N/A N/A 0.18 200 N/A N/A N/A 4

Epson

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In 2004, Epson manufactured the world's first bendable microprocessor called ACT11, an 8-bit asynchronous chip.[42][43][44][45][46] Synchronous flexible processors are slower, since bending the material on which a chip is fabricated causes wild and unpredictable variations in the delays of various transistors, for which worst-case scenarios must be assumed everywhere and everything must be clocked at worst-case speed. The processor is intended for use in smart cards, whose chips are currently limited in size to those small enough that they can remain perfectly rigid.

IBM

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In 2014, IBM announced a SyNAPSE-developed chip that runs in an asynchronous manner, with one of the highest transistor counts of any chip ever produced. IBM's chip consumes orders of magnitude less power than traditional computing systems on pattern recognition benchmarks.[47]

Timeline

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See also

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Notes

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  1. ^ Globally asynchronous locally synchronous circuits are possible.
  2. ^ Dhrystone was also used.[39]: 4, 8 

References

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Further reading

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