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Designers | Dan Ross, Joe Carl, Lewis Pollak |
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Publishers | Misguided Games |
Publication | 2002 |
Genres | Dieselpunk fantasy |
Systems | Token System |
Children of the Sun is a dieselpunk tabletop role-playing game created by the now defunct Misguided Games, Inc. in 2002.[1] Set on Krace, an island of giant, supernaturally tough trees, it was part of a generation of dieselpunk settings that appeared beginning in the late 1990s.[2] Most notable about the game was its original Token System, which allowed the player to use a token to determine initiative and to interrupt other character's turns.[3]