View text source at Wikipedia


Chrome Engine

Chrome Engine
Developer(s)Techland
Initial release2003, with Chrome Engine I
Stable release
6.x
Written inC++
PlatformMicrosoft Windows, Linux, PlayStation 3, Xbox 360, PlayStation 4, Xbox One, OS X, Nintendo Switch
LicenseProprietary
Websitehttp://technology.techland.pl/

Chrome Engine is a proprietary 3D game engine developed by Techland. The current version, Chrome Engine 6, supports Mac OS X, Linux, Xbox One, PlayStation 4, Xbox 360, PlayStation 3 and Microsoft Windows.

Chrome Engine evolved through over nine years of development. According to its creators the engine allows substantial control over the process of creating game levels.

Versions

[edit]

Chrome Engine 1

[edit]

First release of the engine used in Chrome.

Chrome Engine 2

[edit]

Improved version of engine enhanced with support for DirectX 9.0.

Chrome Engine 3

[edit]

This version of the engine underwent significant modifications. DirectX 9.0c and DirectX 10 support, HDR, shaders and bump mapping were implemented.

Chrome Engine 4

[edit]

The fourth iteration of the Chrome Engine that was introduced with Call of Juarez: Bound in Blood. Supports DirectX 9 only.

Chrome Engine 5

[edit]

This version debuted with Call of Juarez: The Cartel, Call of Juarez: Gunslinger and Dead Island. This version was primarily used between 2011-2013.

Chrome Engine 6

[edit]

Version used since 2013 to develop Dying Light and DLC for Dying Light Hellraid.

Games using Chrome Engine

[edit]

Chrome Engine 1

[edit]

Chrome Engine 2

[edit]

Chrome Engine 3

[edit]

Chrome Engine 4

[edit]

Chrome Engine 5

[edit]

Chrome Engine 6

[edit]

References

[edit]
  1. ^ "Techland has suspended production of Chrome 2 and Warhound". April 22, 2010. Archived from the original on April 25, 2010. Retrieved February 14, 2011.
  2. ^ gram.pl. "Call Of Juarez: The Cartel". Archived from the original on 2011-09-28. Retrieved 2011-02-19.
  3. ^ "Dead Island is coming, with more information released". February 17, 2011. Archived from the original on February 26, 2011. Retrieved February 18, 2011.