View text source at Wikipedia


Maryland Institute for Technology in the Humanities

Maryland Institute For Technology In The Humanities
MITH Logo
Established1999
DirectorNeil Fraistat
Administrative staff
20
Location, ,
Websitemith.umd.edu

The Maryland Institute for Technology in the Humanities (MITH) is an international research center that works with humanities in the 21st century. A collaboration among the University of Maryland College of Arts and Humanities, Libraries, and Office of Information Technology, MITH cultivates research agendas clustered around digital tools, text mining and visualization, and the creation and preservation of electronic literature, digital games and virtual worlds.

History

[edit]

Made possible by a challenge grant in late 1998 by the National Endowment for the Humanities (NEH),[1] MITH began operations during the fall semester of 1999, under Martha Nell Smith, Professor of English at the University of Maryland. Smith left the directorship in 2005 and was replaced by Neil Fraistat, who assumed the role first in a one-year "acting" capacity and then, permanently, in 2006.

Projects

[edit]

MITH is involved in several on-going projects, including the following:

Resources

[edit]

MITH is the host of the Deena Larsen Collection, a personal collection of early-era personal computers and software.[14]

Digital Dialogues

[edit]

MITH hosts the Digital Dialogues series, which invites prominent scholars from the digital humanities, new media, and information technology fields to give a presentation on their current research.

Affiliations

[edit]

MITH is affiliated with the Dickinson Electronic Archives, Romantic Circles, and Electronic Literature Organization.[15][16][17]

[edit]

Notes

[edit]
  1. ^ "NEH grant details: Maryland Institute of Technology in the Humanities (MITH)". securegrants.neh.gov. Retrieved 2022-04-02.
  2. ^ "CurateGEAR" (PDF). BitCurator. 2012-01-06.
  3. ^ Black Gotham Archive
  4. ^ CenterNet
  5. ^ "Digital Cultures and Creativity - a teaching / Learning practice".
  6. ^ "Unknown". Archived from the original on May 23, 2012.
  7. ^ "Extremely Visible and Incredibly Close Reading of Logos | Literature Geek". Archived from the original on 2013-01-28. Retrieved 2012-05-07.
  8. ^ "MITH's Vintage Computers | Retro Computers". www.retrocomputers.eu. Archived from the original on 2011-04-14.
  9. ^ Music Theatre Online
  10. ^ Haslhofer, Bernhard; Simon, Rainer; Sanderson, Robert; Herbert van de Sompel (2011). "The Open Annotation Collaboration (OAC) Model". arXiv:1106.5178 [cs.DL].
  11. ^ Preserving Virtual Worlds Archived 2012-12-15 at archive.today
  12. ^ Project Bamboo[usurped]
  13. ^ The Shelley-Godwin Archive
  14. ^ Deena Larsen Collection Archived 2010-05-29 at archive.today
  15. ^ Dickinson Electronic Archives
  16. ^ Romantic Circles
  17. ^ Electronic Literature Organization