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No Limits | |
---|---|
Challenge Number | 7 |
Released In | 2004 |
Kids | 50000 |
Teams | 5859[1] |
Tournaments | 210[2] |
No Limits is the 2004-05 FIRST Lego League challenge theme. It focused on solutions for aiding people with physical disabilities.[3] The year's theme was introduced by the story Late for Lunch by James Patrick Kelly,[4] which the described the life of a disabled child.
Teams were tasked with selecting a public facility and determining how accessible it is.[4] They would then develop an inventive method to increase its accessibility based on this. Teams competed by presenting their study and solution to judges.[3]
The table performance portion of No Limits is played on a 4 ft by 8 ft field rimmed by wood boards. At competition, two of these fields are placed together to form an 8 ft square. In each 2+1⁄2-minute match, a team competes on each field with their robot to earn points manipulating the mission models.
One of the mission models, Play ball, straddles both fields in the center. 50 points are earned by the team whose color of ball is the center goal.[5] The touch penalty objects are balls colored red and blue; 8 exist of each color.[6] They are worth 5 points each (regardless of color) if they are on your side of the Play Ball basket, and worth 2 points if they are on your playing field.[5] Balls that are not in the basket are subject to the touch penalty and one is removed from your field each time the robot is touched outside of base.
All the missions of No Limits focus on aiding the disabled:[5][7]