View text source at Wikipedia


VP9

VP9
VP9 logo
Internet media typevideo/VP9
Developed byGoogle
Initial releaseJune 17, 2013
Type of formatVideo coding format
Contained by
Extended fromVP8
Extended toAV1
StandardVP9 Bitstream & Decoding Process Specification
Open format?Yes
Free format?Yes § Patent claims
Websitewebmproject.org/vp9

VP9 is an open and royalty-free[1] video coding format developed by Google.

VP9 is the successor to VP8 and competes mainly with MPEG's High Efficiency Video Coding (HEVC/H.265). At first, VP9 was mainly used on Google's video platform YouTube.[2][3] The emergence of the Alliance for Open Media, and its support for the ongoing development of the successor AV1, of which Google is a part, led to growing interest in the format.

In contrast to HEVC, VP9 support is common among modern web browsers (see HTML video § Browser support). Android has supported VP9 since version 4.4 KitKat,[4] while Safari 14 added support for VP9 in iOS / iPadOS / tvOS 14 and macOS Big Sur.[5][6]

Parts of the format are covered by patents held by Google. The company grants free usage of its own related patents based on reciprocity, i.e. as long as the user does not engage in patent litigations.[7]

History

[edit]

VP9 is the last official iteration of the TrueMotion series of video formats that Google bought in 2010 for $134 million together with the company On2 Technologies that created it. The development of VP9 started in the second half of 2011 under the development names of Next Gen Open Video (NGOV) and VP-Next.[8][9][10] The design goals for VP9 included reducing the bit rate by 50% compared to VP8 while maintaining the same video quality, and aiming for better compression efficiency than the MPEG High Efficiency Video Coding (HEVC) standard.[9][11] In June 2013 the "profile 0" of VP9 was finalized, and two months later Google's Chrome browser was released with support for VP9 video playback.[12][13] In October of that year a native VP9 decoder was added to FFmpeg,[14] and to Libav six weeks later. Mozilla added VP9 support to Firefox in March 2014.[15] In 2014 Google added two high bit depth profiles: profile 2 and profile 3.[16][17]

In 2013 an updated version of the WebM format was published, featuring support for VP9 together with Opus audio.

In March 2013, the MPEG Licensing Administration dropped an announced assertion of disputed patent claims against VP8 and its successors after the United States Department of Justice started to investigate whether it was acting to unfairly stifle competition.[18][19][20]

Throughout, Google has worked with hardware vendors to get VP9 support into silicon. In January 2014, Ittiam, in collaboration with ARM and Google, demonstrated its VP9 decoder for ARM Cortex devices. Using GPGPU techniques, the decoder was capable of 1080p at 30fps on an Arndale Board.[21][22] In early 2015 Nvidia announced VP9 support in its Tegra X1 SoC, and VeriSilicon announced VP9 Profile 2 support in its Hantro G2v2 decoder IP.[23][24][25]

In April 2015 Google released a significant update to its libvpx library, with version 1.4.0 adding support for 10-bit and 12-bit bit depth, 4:2:2 and 4:4:4 chroma subsampling, and VP9 multithreaded decoding/encoding.[26]

In December 2015, Netflix published a draft proposal for including VP9 video in an MP4 container with MPEG Common Encryption.[27]

In January 2016, Ittiam demonstrated an OpenCL based VP9 encoder.[28] The encoder is targeting ARM Mali mobile GPUs and was demonstrated on a Samsung Galaxy S6.

VP9 support was added to Microsoft's web browser Edge in 2016.[29]

In March 2017, Ittiam announced the completion of a project to enhance the encoding speed of libvpx. The speed improvement was said to be 50-70%, and the code "publicly available as part of libvpx".[30]

Features

[edit]

VP9 is customized for video resolutions greater than 1080p (such as UHD) and also enables lossless compression. It supports resolutions up to 65536×65536, whereas HEVC supports resolutions up to 8192×4320 pixels.

The VP9 format supports the following color spaces (and corresponding YCbCr to RGB transformation matrices): Rec. 601, Rec. 709, Rec. 2020, SMPTE-170, SMPTE-240, and sRGB.[31][32]

VP9 supports many transfer functions and supports HDR video with hybrid log–gamma (HLG) or perceptual quantizer (PQ).[33][34]

Efficiency

[edit]

An early comparison that took varying encoding speed into account showed x265 to narrowly beat libvpx at the very highest quality (slowest encoding) whereas libvpx was superior at any other encoding speed, by SSIM.[35]

Comparison of encoding artifacts

In a subjective quality comparison conducted in 2014 featuring the reference encoders for HEVC (HM 15.0), MPEG-4 AVC/H.264 (JM 18.6), and VP9 (libvpx 1.2.0 with preliminary VP9 support), VP9, like H.264, required about two times the bitrate to reach video quality comparable to HEVC, while with synthetic imagery VP9 was close to HEVC.[36] By contrast, another subjective comparison from 2014 concluded that at higher quality settings HEVC and VP9 were tied at a 40 to 45% bitrate advantage over H.264.[37]

Netflix, after a large test in August 2016, concluded that libvpx was 20% less efficient than x265, but by October the same year also found that tweaking encoding parameters could "reduce or even reverse the gap between VP9 and HEVC".[38] At NAB 2017, Netflix shared that they had switched to the EVE encoder, which according to their studies offered better two-pass rate control and was 8% more efficient than libvpx.[39]

An offline encoder comparison between libvpx, two HEVC encoders and x264 in May 2017 by Jan Ozer of Streaming Media Magazine, with encoding parameters supplied or reviewed by each encoder vendor (Google, MulticoreWare and MainConcept respectively), and using Netflix's VMAF objective metric, concluded that "VP9 and both HEVC codecs produce very similar performance" and "Particularly at lower bitrates, both HEVC codecs and VP9 deliver substantially better performance than H.264".[40]

Performance

[edit]

An encoding speed versus efficiency comparison of the reference implementation in libvpx, x264 and x265 was made by an FFmpeg developer in September 2015: By SSIM index, libvpx was mostly superior to x264 across the range of comparable encoding speeds, but the main benefit was at the slower end of x264@veryslow (reaching a sweet spot of 30–40% bitrate improvement within twice as slow as this), whereas x265 only became competitive with libvpx around 10 times as slow as x264@veryslow. It was concluded that libvpx and x265 were both capable of the claimed 50% bitrate improvement over H.264, but only at 10–20 times the encoding time of x264.[35] Judged by the objective quality metric VQM in early 2015, the VP9 reference encoder delivered video quality on par with the best HEVC implementations.[41]

A decoder comparison by the same developer showed 10% faster decoding for ffvp9 than ffh264 for same-quality video, or "identical" at same bitrate. It also showed that the implementation can make a difference, concluding that "ffvp9 beats libvpx consistently by 25–50%".[42]

Another decoder comparison indicated 10–40 percent higher CPU load than H.264 (but does not say whether this was with ffvp9 or libvpx), and that on mobile, the Ittiam demo player was about 40 percent faster than the Chrome browser at playing VP9.[43]

Profiles

[edit]

There are several variants of the VP9 format (known as "coding profiles"), which successively allow more features; profile 0 is the basic variant, requiring the least from a hardware implementation:

profile 0
color depth: 8 bit/sample, chroma subsampling: 4:2:0
profile 1
color depth: 8 bit, chroma subsampling: 4:2:2, 4:2:0, 4:4:4
profile 2
color depth: 10–12 bit, chroma subsampling: 4:2:0
profile 3
color depth: 10–12 bit, chroma subsampling: 4:2:2, 4:2:0, 4:4:4[44]

Levels

[edit]

VP9 offers the following 14 levels:[45]

Level
Luma Samples/s Luma Picture Size Max Bitrate (Mbit/s) Max CPB Size for Visual Layer (MBits) Min Compression Ratio Max Tiles Min Alt-Ref Distance Max Reference Frames Examples for resolution @ frame rate
1 829440 36864 0.20 0.40 2 1 4 8 256×144@15
1.1 2764800 73728 0.80 1.0 2 1 4 8 384×192@30
2 4608000 122880 1.8 1.5 2 1 4 8 480×256@30
2.1 9216000 245760 3.6 2.8 2 2 4 8 640×384@30
3 20736000 552960 7.2 6.0 2 4 4 8 1080×512@30
3.1 36864000 983040 12 10 2 4 4 8 1280×768@30
4 83558400 2228224 18 16 4 4 4 8 2048×1088@30
4.1 160432128 2228224 30 18 4 4 5 6 2048×1088@60
5 311951360 8912896 60 36 6 8 6 4 4096×2176@30
5.1 588251136 8912896 120 46 8 8 10 4 4096×2176@60
5.2 1176502272 8912896 180 TBD 8 8 10 4 4096×2176@120
6 1176502272 35651584 180 TBD 8 16 10 4 8192×4352@30
6.1 2353004544 35651584 240 TBD 8 16 10 4 8192×4352@60
6.2 4706009088 35651584 480 TBD 8 16 10 4 8192×4352@120

Technology

[edit]
Example partitioning and internal coding order of a coding unit
Transform coefficients are scanned in a round pattern (increasing distance from the corner). This is to coincide (better than the traditional zig-zag pattern) with the expected order of importance of the coefficients, so to increase their compressibility by entropy coding. A skewed variant of the pattern is used when the horizontal or vertical edge is more important.

VP9 is a traditional block-based transform coding format. The bitstream format is relatively simple compared to formats that offer similar bitrate efficiency like HEVC.[46]

VP9 has many design improvements compared to VP8. Its biggest improvement is support for the use of coding units[47] of 64×64 pixels. This is especially useful with high-resolution video.[3][8][9] Also, the prediction of motion vectors was improved.[48] In addition to VP8's four modes (average/"DC", "true motion", horizontal, vertical), VP9 supports six oblique directions for linear extrapolation of pixels in intra-frame prediction.[citation needed]

New coding tools also include:

In order to enable some parallel processing of frames, video frames can be split along coding unit boundaries into up to four rows of 256 to 4096 pixels wide evenly spaced tiles with each tile column coded independently. This is mandatory for video resolutions in excess of 4096 pixels. A tile header contains the tile size in bytes so decoders can skip ahead and decode each tile row in a separate thread. The image is then divided into coding units called superblocks of 64×64 pixels which are adaptively subpartitioned in a quadtree coding structure.[8][9] They can be subdivided either horizontally or vertically or both; square (sub)units can be subdivided recursively down to 4×4 pixel blocks. Subunits are coded in raster scan order: left to right, top to bottom.

Starting from each key frame, decoders keep 8 frames buffered to be used as reference frames or to be shown later. Transmitted frames signal which buffer to overwrite and can optionally be decoded into one of the buffers without being shown. The encoder can send a minimal frame that just triggers one of the buffers to be displayed ("skip frame"). Each inter frame can reference up to three of the buffered frames for temporal prediction. Up to two of those reference frames can be used in each coding block to calculate a sample data prediction, using spatially displaced (motion compensation) content from a reference frame or an average of content from two reference frames ("compound prediction mode"). The (ideally small) remaining difference (delta encoding) from the computed prediction to the actual image content is transformed using a DCT or ADST (for edge blocks) and quantized.

Something like a b-frame can be coded while preserving the original frame order in the bitstream using a structure named superframes. Hidden alternate reference frames can be packed together with an ordinary inter frame and a skip frame that triggers display of previous hidden altref content from its reference frame buffer right after the accompanying p-frame.[46]

VP9 enables lossless encoding by transmitting at the lowest quantization level (q index 0) an additional 4×4-block encoded Walsh–Hadamard transformed (WHT) residue signal.[49][50]

In order to be seekable, raw VP9 bitstreams have to be encapsulated in a container format, for example Matroska (.mkv), its derived WebM format (.webm) or the older minimalistic Indeo video file (IVF) format which is traditionally supported by libvpx.[46][47] VP9 is identified as V_VP9 in WebM and VP09 in MP4, adhering to respective naming conventions.[51]

Adoption

[edit]

Adobe Flash, which traditionally used VPx formats up to VP7, was never upgraded to VP8 or VP9, but instead to H.264. Therefore, VP9 often penetrated corresponding web applications only with the gradual shift from Flash to HTML5 technology, which was still somewhat immature when VP9 was introduced. Trends towards UHD resolutions, higher color depth and wider gamuts are driving a shift towards new, specialized video formats. With the clear development perspective and support from the industry demonstrated by the founding of the Alliance for Open Media, as well as the pricey and complex licensing situation of HEVC it is expected that users of the hitherto leading MPEG formats will often switch to the royalty-free alternative formats of the VPx/AVx series instead of upgrading to HEVC.[52]

Content providers

[edit]
A YouTube video statistics with VP9 video codec and Opus audio codec

A main user of VP9 is Google's popular video platform YouTube, which offers VP9 video at all resolutions[52] along with Opus audio in the WebM file format, through DASH streaming.

Another early adopter was Wikipedia (specifically Wikimedia Commons, which hosts multimedia files across Wikipedia's subpages and languages). Wikipedia endorses open and royalty-free multimedia formats.[53] As of 2016, the three accepted video formats are VP9, VP8 and Theora.[54]

Since December 2016, Netflix has used VP9 encoding for their catalog, alongside H.264 and HEVC. As of February 2020, AV1 has been started to be adopted for mobile devices, not unlike how VP9 has started on the platform.[55]

Google TV uses (at least in part) VP9 profile 2 with Widevine DRM.[56][57][58]

Stadia used VP9 for video game streaming up to 4k on supported hardware like the Chromecast Ultra, mobile phones as well as web browsers.[59]

Encoding services

[edit]

A series of cloud encoding services offer VP9 encoding, including Amazon, Bitmovin,[60] Brightcove, castLabs, JW Player, Telestream, and Wowza.[43]

Encoding.com has offered VP9 encoding since Q4 2016,[61] which amounted to a yearly average of 11% popularity for VP9 among its customers that year.[62]

Web middleware

[edit]

JW Player supports VP9 in its widely used software-as-a-service HTML video player.[43]

Browser support

[edit]

VP9 is implemented in these web browsers:

Operating system support

[edit]
VP9 support by different operating systems
Microsoft Windows macOS BSD / Linux Android OS iOS
Codec support Yes
Partial: Win 10 v1607
Full: Win 10 v1809
Yes Yes Yes Yes
Container support On Windows 10 Anniversary Update (1607):
WebM (.webm is not recognized; requires pseudo extension)
Matroska (.mkv)

On Windows 10 October 2018 Update (1809):
WebM (.webm is recognized officially)

WebM (.webm)
- Introduced in macOS 11.3
WebM (.webm)
Matroska (.mkv)
WebM (.webm)
Matroska (.mkv)
WebM (.webm)
- Introduced in iOS 17.4
Notes On Windows 10:

- On Anniversary Update (1607), limited support is available in Microsoft Edge (via MSE only) and Universal Windows Platform apps.

- On April 2018 Update (1803) with Web Media Extensions preinstalled, Microsoft Edge (EdgeHTML 17) supports VP9 videos embedded in <video> tags.

- On October 2018 Update (1809), VP9 Video Extensions is preinstalled. It enables encoding of VP8 and VP9 content on devices that do not have a hardware-based video encoder.[67]

Support introduced in macOS 11.0 Support introduced by FFmpeg 2.7.7 "Nash" Support introduced in Android 4.4 Support introduced in iOS 14.0[5][6]

Media player software support

[edit]

VP9 is supported in all major open source media player software, including VLC, MPlayer/MPlayer2/MPV, Kodi, MythTV,[68] and FFplay.

Hardware device support

[edit]

Android has had VP9 software decoding since version 4.4 "KitKat".[69] For a list of consumer electronics with hardware support, including TVs, smartphones, set top boxes and game consoles, see webmproject.org's list.[70]

Hardware implementations

[edit]

Hardware accelerated VP9 decoding support nowadays is ubiquitous as most GPUs and SoCs support it natively. Hardware encoding is present in Intel's Kaby Lake processors and above.[71]

Video game consoles

[edit]

The Sony PlayStation 5 supports capturing 1080p and 2160p footage using VP9 in a WebM container.[72]

Software implementations

[edit]

The reference implementation from Google is found in the free software programming library libvpx. It has a single-pass and a two-pass encoding mode, but the single-pass mode is considered broken and does not offer effective control over the target bitrate.[43][73]

Encoding

[edit]

Decoding

[edit]

FFmpeg's VP9 decoder takes advantage of a corpus of SIMD optimizations shared with other codecs to make it fast. A comparison made by an FFmpeg developer indicated that this was faster than libvpx, and compared to FFmpeg's h.264 decoder, "identical" performance for same-bitrate video, or about 10% faster for same-quality video.[42]

Patent claims

[edit]

In March 2019, Luxembourg-based Sisvel announced the formation of patent pools for VP9 and AV1. Members of the pools included JVCKenwood, NTT, Orange S.A., Philips, and Toshiba, all of whom were also licensing patents to the MPEG-LA for either the AVC, DASH, or the HEVC patent pools.[75][76] A list of claimed patents was first published on 10 March 2020. This list contains over 650 patents.[77]

Sisvel's prices are .24 Euros for display devices and .08 Euros for non-display devices using VP9, but would not seek royalties for encoded content.[78][75] However, their license makes no exemption for software.[77]

According to The WebM Project, Google does not plan to alter their current or upcoming usage plans of VP9 or AV1 even though they are aware of the patent pools, none of the licensors of the patent pools were involved in the development of VP9 or VP8, and third parties cannot be stopped from demanding licensing fees from any technology that is open-source, royalty-free, and/or free-of-charge.[79]

Successor: from VP10 to AV1

[edit]

On September 12, 2014, Google announced that development on VP10 had begun and that after the release of VP10 they planned to have an 18-month gap between releases of video formats.[80] In August 2015, Google began to publish code for VP10.[81]

However, Google decided to incorporate VP10 into AOMedia Video 1 (AV1). The AV1 codec was developed based on a combination of technologies from VP10, Daala (Xiph/Mozilla) and Thor (Cisco).[82][83][84] Accordingly, Google has stated that they will not deploy VP10 internally nor officially release it, making VP9 the last of the VPx-based codecs to be released by Google.[85]

References

[edit]
  1. ^ Janko Roettgers (Gigaom), January 2, 2014: YouTube goes 4K, Google signs up long list of hardware partners for VP9 support Archived 2020-07-23 at the Wayback Machine
  2. ^ Alex Converse (Google), 19 September 2015: New video compression techniques under consideration for VP10 – presentation at the VideoLAN Dev Days 2015 in Paris
  3. ^ a b Anja Schmoll-Trautmann (CNET), April 8, 2015: Youtube: Kompression mit Codec VP9 gestartet (german)
  4. ^ "Supported media formats". Android Developers. Archived from the original on 20 May 2018. Retrieved 9 August 2021.
  5. ^ a b Esposito, Filipe (June 24, 2020). "Apple adds WebP, HDR support, and more to Safari with iOS 14 and macOS Big Sur". 9to5Mac. Archived from the original on March 23, 2021. Retrieved June 2, 2021.
  6. ^ a b Peterson, Mike (June 23, 2020). "iPhones, iPads can now stream 4K YouTube videos in iOS 14". AppleInsider. Archived from the original on April 16, 2021. Retrieved June 2, 2021.
  7. ^ "The WebM Project | VP8 Bitstream License". www.webmproject.org. Archived from the original on 2022-05-10. Retrieved 2016-08-11.
  8. ^ a b c "VP-Next Overview and Progress Update" (PDF). WebM Project. Archived (PDF) from the original on 2021-03-30. Retrieved 2012-12-29.
  9. ^ a b c d Adrian Grange. "Overview of VP-Next" (PDF). Internet Engineering Task Force. Archived (PDF) from the original on 2013-01-24. Retrieved 2012-12-29.
  10. ^ BoF meeting on the IETF85 conference in Atlanta, USA with a presentation on VP-Next. Audio recording Archived 2016-03-04 at the Wayback Machine (MP3, ~60 MiB), Präsentationsfolien Archived 2013-07-25 at the Wayback Machine (PDF, ~233 kiB)
  11. ^ "Next Gen Open Video (NGOV) Requirements" (PDF). WebM Project. Archived (PDF) from the original on 2013-05-22. Retrieved 2012-12-29.
  12. ^ Paul Wilkins (2013-05-08). "VP9 Bitstream finalization update". WebM Project. Archived from the original on 2021-10-09. Retrieved 2013-05-17.
  13. ^ "VP9 profile 0 release candidate". Chromium (web browser). 2013-06-11. Archived from the original on 2023-09-08. Retrieved 2013-06-19.
  14. ^ "Native VP9 decoder is now in the Git master branch". Launchpad. 2013-10-03. Archived from the original on 2013-10-22. Retrieved 2013-12-08.
  15. ^ a b "Firefox Release 28.0". Mozilla. 2014-03-18. Archived from the original on 2014-03-18. Retrieved 2016-06-19. new   VP9 video decoding implemented
  16. ^ "Update on WebM/VP9". Google Developers. 2014-06-25. Archived from the original on 2014-08-21. Retrieved 2014-06-28.
  17. ^ "Remove experimental-bitstream flag for profiles>0". Chromium (web browser). 2014-10-03. Archived from the original on 2023-09-08. Retrieved 2015-03-02.
  18. ^ Press release from 7 March 2013: Google and MPEG LA Announce Agreement Covering VP8 Video Format Archived 2022-01-24 at the Wayback Machine
  19. ^ Thomas Catan (2011-03-04). "Web Video Rivalry Sparks U.S. Probe". The Wall Street Journal. Dow Jones & Company, Inc. Archived from the original on 2015-03-18. Retrieved 2011-12-31.
  20. ^ Cheng, Jacqui (2011-03-04). "Report: DoJ looking into possible anti-WebM moves by MPEG LA". Ars Technica. Condé Nast Digital. Archived from the original on 2011-03-08. Retrieved 2011-12-31.
  21. ^ "Ittiam and ARM are the first to efficiently bring Google's VP9 to mobile devices". ARM Community. 2014-01-07. Archived from the original on 2014-01-28. Retrieved 2013-07-04.
  22. ^ "Ittiam's H.265 and VP9 Solutions to Have Widespread Coverage at CES 2014". ARM Community. 2014-01-07. Archived from the original on 2014-02-25. Retrieved 2013-07-04.
  23. ^ "NVIDIA Tegra® X1". nVIDIA. January 2015. Archived from the original on 2015-01-05. Retrieved 2016-06-19. H.265, VP9 4K 60 fps Video
  24. ^ Joshua Ho, Ryan Smith (AnandTech), January 5, 2015: NVIDIA Tegra X1 Preview & Architecture Analysis Archived 2015-01-05 at the Wayback Machine
  25. ^ "VeriSilicon Introduces Hantro G2v2 Multi-format Decoder IP with VP9 Profile 2 to Support 10-bit Premium Internet Content". Business Wire. 2015-03-02. Archived from the original on 2015-04-02. Retrieved 2015-03-02.
  26. ^ Michael Larabel (2015-04-03). "libvpx 1.4.0 Brings Faster VP9 Encode/Decode". Phoronix. Archived from the original on 2015-04-07. Retrieved 2015-04-03.
  27. ^ Jan Ozer (May 24, 2016). "Netflix Discusses VP9-Related Development Efforts". streamingmedia.com. Archived from the original on June 6, 2016. Retrieved June 4, 2016.
  28. ^ "A High Performance, OpenCL-Based VP9 Encoder". phoronix.com. 12 January 2016. Archived from the original on 13 January 2016. Retrieved 12 January 2016.
  29. ^ a b Peter Bright (2016-04-18). "Windows 10 Anniversary Update: Google's WebM and VP9 codecs coming to Edge". Ars Technica. Archived from the original on 2017-12-02. Retrieved 2017-06-15.
  30. ^ "Ittiam accelerates open source VP9 encoder in partnership with Netflix and Google". 2017-03-31. Archived from the original on 2017-04-04. Retrieved 2017-04-03.
  31. ^ "Add slightly more colorspace variations". Chromium (web browser). 2013-06-07. Archived from the original on 2016-07-04. Retrieved 2013-06-19.
  32. ^ "Change the use of a reserved color space entry". Chromium (web browser). 2014-11-06. Archived from the original on 2016-07-04. Retrieved 2014-11-07.
  33. ^ "HDR Video Playback". Android. Archived from the original on 2016-09-23. Retrieved 2016-09-23.
  34. ^ Rasmus Larsen (2016-09-07). "Android TV 7.0 supports Dolby Vision, HDR10 and HLG". flatpanelshd. Archived from the original on 2016-09-24. Retrieved 2016-09-23.
  35. ^ a b Ronald S. Bultje (September 28, 2015). "VP9 encoding/decoding performance vs. HEVC/H.264". Archived from the original on May 1, 2016. Retrieved June 5, 2016. x265/libvpx are ~50% better than x264, as claimed. But, they are also 10–20x slower.
  36. ^ Řeřábek, Martin; Ebrahimi, Touradj (2014). "Comparison of compression efficiency between HEVC/H.265 and VP9 based on subjective assessments". In Tescher, Andrew G (ed.). Applications of Digital Image Processing XXXVII. Vol. 9217. pp. 92170U. Bibcode:2014SPIE.9217E..0UR. CiteSeerX 10.1.1.697.9328. doi:10.1117/12.2065561. S2CID 6419467. Archived from the original on 2016-07-18. Retrieved 2016-07-18. {{cite book}}: |journal= ignored (help)
  37. ^ Iain Richardson, Abharana Bhat, September 5, 2014: How to stream better quality video: Part 3 – Ultra High Definition, 4K and next generation video codecs Archived 2016-07-18 at the Wayback Machine
  38. ^ "The State of Codecs 2017". streamingmedia.com. 2017-03-22. Archived from the original on 2017-06-04. Retrieved 2017-05-22.
  39. ^ "NAB 17 Codec Roundup". 5 May 2017. Archived from the original on 12 May 2017. Retrieved 22 May 2017.
  40. ^ Ozer, Jan. "HEVC: Rating the contenders" (PDF). Streaming Learning Center. Archived (PDF) from the original on 10 June 2017. Retrieved 22 May 2017.
  41. ^ Jan Ozer, April 2015: The Great UHD Codec Debate: Google's VP9 Vs. HEVC/H.265 Archived 2016-07-18 at the Wayback Machine
  42. ^ a b Bultje, Ronald S. (22 February 2014). "The world's fastest VP9 decoder: ffvp9". Archived from the original on 26 October 2016. Retrieved 14 May 2016. So how does VP9 decoding performance compare to that of other codecs? There's basically two ways to measure this: same-bitrate, or same-quality (…) We did same-quality measurements, and found: ffvp9 tends to beat ffh264 by a tiny bit (10%) (…) we did some same-bitrate comparisons, and found that x264 and ffvp9 are essentially identical in that scenario
  43. ^ a b c d Jan Ozer, Juni 2016: VP9 Finally Comes of Age, But Is it Right for Everyone? Archived 2016-08-11 at the Wayback Machine
  44. ^ "VP9 Bitstream & Decoding Process Specification" (PDF). 2016-03-31. Archived (PDF) from the original on 2023-02-14. Retrieved 2016-11-09.
  45. ^ "VP9 Levels and Decoder Testing". The WebM Project. Archived from the original on 2017-03-18. Retrieved 2017-03-17.
  46. ^ a b c Romain Bouqueau, July 12, 2016: A view on VP9 and AV1 part 1: specifications Archived 2016-08-06 at the Wayback Machine
  47. ^ a b Pieter Kapsenberg (2013-10-08). "How VP9 works, technical details & diagrams". Doom9's Forum. Archived from the original on 2014-03-31. Retrieved 2014-03-31.
  48. ^ Max Sharabayko (2013-10-22). "Next Generation Video Codecs: HEVC, VP9, Daala" (in German). Archived from the original on 2016-03-04. Retrieved 2015-08-09.
  49. ^ Akramullah, Shahriar (2014), "Video Coding Standards", Digital Video Concepts, Methods, and Metrics, pp. 55–100, doi:10.1007/978-1-4302-6713-3_3, ISBN 978-1-4302-6712-6
  50. ^ Christopher Montgomery (2013-08-12). "Introducing Daala part 3: Time/Frequency Resolution Switching". Monty's Demo Pages. Xiph.Org, Red Hat Inc. Archived from the original on 2016-06-04. Retrieved 2016-07-19. We submitted this WHT plus a few variants to Google for use in VP9's lossless coding mode; they chose one of the alternate versions of the WHT illustrated above.
  51. ^ "WebM Container Guidelines". 2017-11-28. Archived from the original on 2018-12-14. Retrieved 19 December 2018.
  52. ^ a b Jan Ozer, 12. April 2016: A Progress Report: The Alliance for Open Media and the AV1 Codec Archived 2021-02-25 at the Wayback Machine
  53. ^ "Commons:Video". Archived from the original on 2016-06-25. Retrieved 2016-09-19.
  54. ^ "Help:Converting video". Archived from the original on 2016-06-08. Retrieved 2016-09-19.
  55. ^ "Netflix has started streaming to Android in AV1". GSMArena.com. Archived from the original on 2020-06-12. Retrieved 2020-05-18.
  56. ^ "[Updated – It will soon]NVIDIA SHIELD Android TV Does Not Support Google's 4K Content". 2016-12-09. Archived from the original on 2017-04-18. Retrieved 17 April 2017. NVIDIA has now confirmed to us that the SHIELD Android TV will be updated in due course to support encrypted VP9 and Google Play Movies & TV 4K content.
  57. ^ "Widevine Quarterly Partner Update Q3 2016". 2016-10-11. Archived from the original on 2017-04-27. Retrieved 17 April 2017. The new Chromecast Ultra has support for (…) VP9 profile 0 and 2
  58. ^ "Key benefits of Widevine's DRM solution". Archived from the original on 12 April 2017. Retrieved 17 April 2017. WebM
  59. ^ "Google details what you need to play Stadia games in 4K on the web". Engadget. 15 March 2020. Archived from the original on 2020-03-16. Retrieved 2020-05-18.
  60. ^ "MPEG-DASH VP9 for VoD and Live - Bitmovin". Bitmovin. 2017-03-24. Archived from the original on 2017-10-30. Retrieved 2017-10-29.
  61. ^ "Encoding.com releases support for VP9". 2016-08-31. Archived from the original on 2023-07-25. Retrieved 17 May 2017.
  62. ^ "HLS still "industry standard" says encoding.com report". 2017-03-09. Archived from the original on 2017-06-01. Retrieved 17 May 2017.
  63. ^ "[chrome] Revision 172738". Src.chromium.org. Retrieved 2016-09-27.
  64. ^ Ed Hewitt (Ohso Ltd.), 21. Februar 2013: Google Chrome hits 25
  65. ^ Volker Zota (2013-06-18). "Googles Web-Videocodec VP9 auf der Zielgeraden" (in German). Heise Newsticker. Archived from the original on 2014-11-29. Retrieved 2014-11-01.
  66. ^ "Safari Technology Preview Release Notes". developer.apple.com. Archived from the original on 2017-12-06. Retrieved 2020-07-16.
  67. ^ "HTML5 + &". alltomwindows.se. 11 June 2010. Archived from the original on 1 October 2020. Retrieved 17 February 2019.
  68. ^ "Release Notes – 0.28". 11 April 2016. Archived from the original on 18 April 2016. Retrieved 23 April 2016.
  69. ^ "android supported media formats". Archived from the original on 11 March 2012. Retrieved 9 September 2015.
  70. ^ "SoCs Supporting VP8/VP9 – wiki". wiki.webmproject.org. Archived from the original on 2016-01-15. Retrieved 2016-01-18.
  71. ^ "Encode and Decode Capabilities for 7th Generation Intel® Core™ Processors and Newer". intel.com. Intel Corporation. Retrieved 4 August 2024.
  72. ^ "MLB The Show 20 Gameplay Video - 4K HDR 60 FPS on PlayStation 5, Load Times Also Revealed". 14 November 2020. Archived from the original on 2020-11-06. Retrieved 2021-04-19.
  73. ^ Grois, Dan; Marpe, Detlev; Nguyen, Tung; Hadar, Ofer (2014). "Comparative assessment of H.265/MPEG-HEVC, VP9, and H.264/MPEG-AVC encoders for low-delay video applications". In Tescher, Andrew G (ed.). Applications of Digital Image Processing XXXVII. Vol. 9217. pp. 92170Q. Bibcode:2014SPIE.9217E..0QG. doi:10.1117/12.2073323. S2CID 16598590. {{cite book}}: |journal= ignored (help)
  74. ^ Larabel, Michael (17 February 2019). "SVT-VP9 Is Intel's Latest Open-Source Video Encoder Yielding High Performance VP9". Phoronix. Archived from the original on 5 July 2019. Retrieved 30 May 2019.
  75. ^ a b Ozer, Jan (2019-03-28). "Sisvel Announces Patent Pools for VP9 and AV1". Stream Learning Center. Archived from the original on 2019-04-04. Retrieved 4 April 2019.
  76. ^ Cluff, Phil (2019-03-28). "Did Sisvel just catch AOM with their patents down?". Mux.com. Archived from the original on 2019-04-04. Retrieved 4 April 2019.
  77. ^ a b Shankland, Stephen (10 March 2020). "Streaming video could be saddled with a new patent licensing cost". CNET. Archived from the original on 14 March 2020. Retrieved 15 April 2021.
  78. ^ Ozer, Jan (2019-03-28). "No Content Royalties in Sisvel VP9/AV1 Patent Pools". Streaming Media. Information Today Inc. Archived from the original on 2019-04-04. Retrieved 4 April 2019.
  79. ^ "Frequently Asked Questions". The WebM Project. Archived from the original on September 22, 2021. Retrieved April 15, 2021.
  80. ^ Stephen Shankland (September 12, 2014). "Google's Web-video ambitions bump into hard reality". CNET. Archived from the original on September 14, 2014. Retrieved September 13, 2014.
  81. ^ Michael Larabel (Phoronix.com), 17. August 2015: Google Starts Pushing Out VP10 Open-Source Code Into Libvpx
  82. ^ "The Alliance for Open Media Welcomes New Members and Announces Availability of Open Source Video Codec Project". Alliance for Open Media. 2016-04-05. Archived from the original on 2016-04-20. Retrieved 2016-04-07.
  83. ^ Jan Ozer (2016-04-12). "A Progress Report: The Alliance for Open Media and the AV1 Codec". StreamingMedia.com. Archived from the original on 2016-04-14. Retrieved 2016-04-13. [...] code from VP10, by far the most mature of the three, will dominate.
  84. ^ Zimmerman, Steven (15 May 2017). "Google's Royalty-Free Answer to HEVC: A Look at AV1 and the Future of Video Codecs". XDA Developers. Archived from the original on 14 June 2017. Retrieved 10 June 2017.
  85. ^ Jan Ozer (2016-05-15). "What is VP9". StreamingMedia.com. Archived from the original on 2017-06-24. Retrieved 2016-06-19.
[edit]